SaturnDave (Sega Saturn, SHIRO!)

English Patch WIP: Shadows of the Tusk

Things sure do move FAST in the Saturn scene… It was just a couple days ago (May 2, 2023) that Team SHIRO!s Knight0fDragon began work on an English Translation Patch for Shadows of the Tusk, and here we are on (May 5, 2023) with all options menus and battle dialogs fully translated. [cross-posted from SHIRO! […]

SaturnDave (Sega Saturn, SHIRO!)

Saturn YS – Fully Playable in English Thanks to Fan Effort

The remake of classic RPG Ys: The Vanished Omens in the Japanese-only Saturn compilation Falcom Classics is now playable from beginning to end in English thanks to a fan translation effort from Murzik and Crawdkenny on the SegaXtreme forums. Murzik began working on Ys in January by using machine translation until CrawdKenny volunteered to translate […]

SaturnDave (Sega Saturn, SHIRO!)

Hotel Dusk Precursor ‘Blue Chicago Blues’ – Project Needs Translator

On Friday, November 25, 2022, SegaXtreme member Arjak released their first English v0.1 Demo Patch for the SEGA Saturn FMV game, J.B. Harold: Blue Chicago Blues. A project similar to DeathMask, this translation involves the re-insertion of the original English dialog ripped from the PC port of the game, in addition to translating text in menus and options. This v.01 Demo translates everything […]

Rany Battikh

Harmful Park English Translation Released

Developer Hiltop has just released an English translation patch for the PlayStation side scrolling shoot ’em up, Harmful Park. Often grouped with other 90s cute ’em up games such as Keio Flying Squadron and the Parodius series, Hamrful Park came out in 1997 but never saw release outside of Japan. The game features full English […]

Alex Mitchell

Fun GB/GBC ROM Hacks And How To Apply Them Online

I’m not here to tell you that game preservation isn’t important. It should really go without saying that games need to be archived as perfect snapshots in time, so that future generations can learn from and enjoy the works that have shaped the medium exactly as they were released. If we’ve taken away anything from […]

Vanessa (Vanessaira)

Satoru Iwata’s VIC20 Easter Egg Code Restored

Vintage/Retro Computer and video game programmer Robin Harbron, aka 8-Bit Show and Tell recently did a video on his YouTube channel covering the late great Satoru Iwata.  In his video Mr. Harbron detailed a brief history behind one of Mr. Iwata’s first coded/published video games at HAL Laboratories, Star Battle for the Commodore VIC20 8-bit  […]

Alex Mitchell

“LSD: Dream Emulator” fan-translation released

An English fan-translation has been released for experimental cult-classic “LSD: Dream Emulator”. Originally sold in 1998 for the Playstation, LSD has remained a Japanese exclusive even after its re-release on the Playstation Network in 2010. A bizarre curio for collectors and importers, LSD could be described broadly as an early entry in the “Walking Simulator” […]

Alex Mitchell

Bug in Super Mario Bros (NES) discovered, patched

GoldS, an admin and writer at video game research wiki The Cutting Room Floor, has released a patch for Super Mario Bros. (NES) that fixes a bug in the code that governs Lakitu’s behaviour when throwing spiny eggs: “The Spiny eggs are thrown by Lakitu in a simple way, with no horizontal movement whatsoever. However, this […]

SmokeMonster

Super Mario 64’s Smoke Effect Bug Fixed After 24 Years

When Mario catches fire in Super Mario 64, black smoke pours from his rear end, along with a heavy smattering of black garbage pixels. This is due to a mistake in the game code that displays the texture in the wrong format. The black pixels should actually be transparent. The bug went largely unnoticed for […]

SmokeMonster

New Super Mario Land (SNES) “No Woohoo Sound Effect” Hack

New Super Mario Land stands as a high water mark of homebrew coding–a masterpiece for the ages. A 16-bit re-imagining of the classic Game Boy Super Mario Land for the Super Nintendo by a legendary scene coder. Although after hours of gameplay, the characters’ “woohoo!” jumping sound effect can become repetitive, so many requested a […]